Game Background
Ground Control II: Operation Exodus

Jun 18, 2004  •  Massive Entertainment , Rebellion Developments , Sierra Entertainment

Cover for Ground Control II: Operation Exodus
GAME Stats
Rating - / 10
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Main Game

Like the original, Ground Control II is not a standard base-building RTS game. There is no technical upgrade tree, and no mining for gold, crystals, or any other random mineral to be used as a monetary source. New units are acquired by spending acquisition points which collect throughout the battle. If the player has a large force, the points will come in very slowly. While the army is small, the points will come in at faster rate. More points can be earned by destroying enemy units, or by capturing special locations called victory locations. Additional units are called in via dropship, which will land in designated landing zones. The player must hold at least one of these landing zones in order to receive these reinforcements. Acquisition points can also be spent on dropship upgrades which include more cargo space, speed, fuel capacity, armor, and weapons.

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Engine
MassTech
Platforms
PC

Genres
Adventure Real Time Strategy (RTS) Strategy

Game Modes
Co-operative Multiplayer Single player